One of the strategic elements in the game involves elemental weakness. Szymanski died a couple of times during the demo, but from what I saw it was due to the actual enemy strength rather than flubbing up on the controls. There are combos, alternate weapons that players can switch out mid-combat, and it looks actually pretty hard. Seeing Szymanski play World of Demons in front of me I can get the sense that the game is, at first-glance, more in-depth than your typical mobile game. Large enemies are a big draw in World of Demons Players can choose one of the several characters available to them, each with a unique weapon and playstyle, and basically engage in arena combat with waves. The combat appeared to be centered in enclosed stages rather than an open-world. "No compromises, and no dumbing down due to the platform," according to DeNA. I know that the controls feature a full 360-degree freedom of movement, and I'm told that the controls were engineered from the ground-up for touch devices. Based on what I saw, the combat seemed fluid and fast, though without having actually had any hands-on time I can't tell you how the controls feel. Instead, Szymanski played the game in real-time. In that vein, the art style is reminiscent of the traditional Japanese ink-brush art not that dissimilar to Okami, albeit with a darker aesthetic. The art style is heavily influenced by the Yokai encyclopedias of Japanese artist Toriyama Sekien way back from the 18th century. World of Demons is influenced by traditional Japanese folklore and the demonic yokai. "We don't want any qualifiers or compromises." World of Demons, Source: DeNA "It's not good for a mobile game," said Szymanski. One of the things he wanted to show me early on was how much of a true Platinum, hack-n-slash experience this was even on a mobile device. You might know DeNA as the mobile partner on Nintendo's own mobile games. Well, aside from the fact that it's on mobile.Īt this year's GDC I got a chance to see a hands-off demo of World of Demons with project owner and producer Andrew Szymanski at DeNA. It's called World of Demons, and it's billed as a hardcore hack-n-slash game no different from any other Platinum game. It’s making Project G.G, Bayonetta 3, and Babylon’s Fall.Is there something you think we should be reporting on? Email Japanese mobile games company DeNA annonces a new game in partnership with PlatinumGames. It’s a sequel to 1985 arcade game Terra Cresta. This week Platinum released a trailer for Sol Cresta, a shmup due out for Nintendo Switch, PlayStation 4 and PC. In other related Platinum news, it appears the developer is actually making the game it teased as an April Fool’s joke last year. Check that out in the video below (it’s gorgeous!). Others include NBA 2K21 Arcade Edition, Simon’s Cat: Story Time, Star Trek: Legends, The Oregon Trail, Cut the Rope Remastered, SongPop Party, and Fantasian, a diorama adventure RPG from Mistwalker (the story is by Hironobu Sakaguchi, and the music is by Nobuo Uematsu). World of Demons is one of the 11 Arcade Originals. The announcement of World of Demons is part of a renewed push for Apple Arcade, which just got 32 new games, including 11 new “Arcade Originals”. Of note: World of Demons requires iOS 13.0 or later, and weighs in at 2.8GB. “Sharpen your steel as this samurai tale is about to begin.” Players will expand their arsenal of abilities to conquer all foes that stand before them, ultimately facing the fearsome Shuten Doji, lord of all oni. Along the way, they’ll meet samurai allies and a menagerie of yokai, each with their own techniques and combo possibilities. The game is set in a beautiful environment inspired by traditional Japanese artwork with gorgeous stages pulled from ukiyo-e woodblock prints. “Players will assume the role of a samurai leading an army of yokai minions as they embark on a mission against evil. Here’s the official blurb on World of Demons: (Ewan Wilson wrote a fascinating article for Eurogamer about the yōkai in From Software’s Sekiro, which is well worth a read if you want to know more.) This one’s set in a fantastical world full of yokai – a class of supernatural monsters and spirits from Japanese folklore. World of Demons is an action game, which comes as no surprise given Platinum is the developer of some of the best action games in the business, such as Bayonetta and NieR:Automata. Platinum Games just released an Apple Arcade-exclusive called World of Demons.
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